![yoda soulcalibur yoda soulcalibur](http://ayay.co.uk/backgrounds/fighting_games/soul_calibur/yoda.jpg)
Use Droid Buster (4A) and Jedi Slash (3A) to swat sidesteppers. His Double Split (B, B) move and either of his throws start off with similar animations alternating between these attacks can trick your opponent into blocking high where he or she can then be grabbed, or crouching to avoid a grab attempt, only to be hit by two mid slashes. There are plenty of options while Yoda is in the air too, such as Aerial Kick (66A B) and either Ataru Combo (B, B) a mid-mid string, or Ataru Combo (A, A), a mid-to-low string.Īt close-range, try to mix-up Yoda's throws and basic strings to confuse opponents. Dagobah Roll (236 hold K, K, B) will send Yoda rolling towards his opponent, followed by a couple of kicks and then a vertical slash. Charge Strike (6B) is a quick lunge with Guard Break properties. Use Spiral Attack (A K) or Charge Slash (6A K) to punish whiffs at long-range. Since Yoda can't sidestep or dash, you'll have to use his jumps (tap 2, 4, 6, or 8 twice to jump) to evade your foe's attacks. You can use Jedi Master Combo (hold 4_1_7, A, B) afterwards, which has Guard Break properties and launches. Yoda seems to be vulnerable to quick, linear verticals due to his slow 8-Way Run and inability to sidestep, so it's best to start a match by moving to the side or backwards to avoid an immediate vertical from your opponent. His short stature makes up for his lack of speed somewhat, as many horizontal moves will fly right over his head. Yoda's movement is so slow it's almost painful, so at long-range you'll have to rely on his quick aerials to move into close-range. Please read through ' The Basics' and ' Fighting Terms' for an explanation of the 'directional notation' and the fighting terms used to explain strategy. The directional notation system is used to describe each move.įorce Parry: B K (after successful Impact A B for additional attack) The video below shows the following combinations.
![yoda soulcalibur yoda soulcalibur](https://i.ytimg.com/vi/WPEuM92V4eY/maxresdefault.jpg)
With his short legs, Yoda's running speed is incredibly slow, but his many aerial moves can get him up close to his enemy with little difficulty. Certain moves require Force power, and attempts to use Force moves while the gauge is empty results in a momentary stun, leaving the Jedi Master vulnerable.
![yoda soulcalibur yoda soulcalibur](https://i.ytimg.com/vi/H8BT3gOOgF0/maxresdefault.jpg)
Yoda boasts many quick moves, aerial strikes and sports a Force Meter-an element exclusive to the Star Wars characters-below his HP Gauge. He can't be grabbed either, but can leap up and grab opponents himself. His short stature means he'll duck under high attacks while standing, and many horizontal attacks will miss completely too. The miniature Jedi Master Yoda is the Xbox 360's exclusive guest character. Sensing that Darth Vader had become involved with the disturbance, Yoda knew he must go through the portal as well to thwart the Empire's scheme, whatever it may be. He did not give it another thought until the waves became stronger, making it apparent that a dimensional tear lie somewhere in space. The wave was fairly weak and passed quickly. While living on the planet Dagobah, Yoda sensed a faint wave of power. Blood Type: Unknown (Mid-chlorian Count: approx.